Computer Science Lesson Plan
Class: 7 - Lesson: 12 Text to Speech, Video Sensing and Face Sensing Blocks
One or two classes (teacher's decision).
Scratch 3.0, internet, webcam.
Students should know:
1. Create a Scratch program with four buttons - walk, fly, run and swim. When you click on each one, it explains that action and its benefits, using the looks blocks and text to speech.
1. Insert a banana sprite. The banana keeps falling from the top of the screen to the bottom. If the video motion on the banana is greater than 50, the banana starts falling from the top again and the score increases.
1. Detect your face on the screen. Your face movements (moving left, right, up or down) control a sprite - when you move your face left, the sprite moves left. When you smile or move closer, something happens in the game.
POINTS TO PONDER: Ask students to imagine how the computer does text-to-speech - using whole words, using phonetics, or some other way.